
Role
In this position I have developed multiple VR and VR pharmaceutical training applications for a wide range of clients, including Mixed Reality demos to enhance user engagement and learning.
I have also led the development team and programming efforts for two key projects, overseeing architecture, implementation, and optimization.

Using Unity and C# in collaboration with the inhouse Immerse SDK to create multiplatform experiences that cover Android (Quest headsets), WebGL and Multiplayer support.
